Tag Archives: programmer’s corner

The New Generation Programmer’s Corner

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As with Remembering How We Met, I have written a detailed article on my work programming A Kiss For The Petals – The New Generation! for MangaGamer’s staff blog. Multiple references to the Programmer’s Corner post for Remembering How We Met are made, so it is recommended that you read that post in full first if you are not familiar with it.

It includes details on the changes in the implementation since Remembering How We Met, adapting engine features used in The New Generation that were not used previously, new features such as the Climax Timer, and the challenges in increasing the resolution to 1600 x 1200. The timing of the decision to produce the English-language version in HD was a source of considerable personal stress for me—unlike all other aspects of the production, I was solely responsible for executing this change, as I was for suggesting it. The circumstances that allowed for this comprise a majority of the post.

A Kiss For The Petals – The New Generation! will go on sale on 25 November 2016 at MangaGamer.com for Windows, macOS, and Linux.